Let \(\alpha, \beta, \gamma\) be the angles made by the ray with the positive X, Y, and Z-axes respectively.
The direction cosines of the ray are \(l = \cos\alpha\), \(m = \cos\beta\), \(n = \cos\gamma\).
We know the identity \(l^2+m^2+n^2 = 1\), which means \(\cos^2\alpha + \cos^2\beta + \cos^2\gamma = 1\).
Given:
Angle with Y-axis, \(\beta = \pi/3\). So, \(\cos\beta = \cos(\pi/3) = 1/2\).
Angle with Z-axis, \(\gamma = \pi/4\). So, \(\cos\gamma = \cos(\pi/4) = 1/\sqrt{2}\).
Substitute these into the identity:
\(\cos^2\alpha + (\cos\beta)^2 + (\cos\gamma)^2 = 1\)
\(\cos^2\alpha + (1/2)^2 + (1/\sqrt{2})^2 = 1\)
\(\cos^2\alpha + 1/4 + 1/2 = 1\)
\(\cos^2\alpha + 1/4 + 2/4 = 1\)
\(\cos^2\alpha + 3/4 = 1\)
\(\cos^2\alpha = 1 - 3/4 = 1/4\).
So, \(\cos\alpha = \pm\sqrt{1/4} = \pm 1/2\).
We need to find the sine of the angle made by the ray with the X-axis, which is \(\sin\alpha\).
We know \(\sin^2\alpha + \cos^2\alpha = 1\).
So, \(\sin^2\alpha = 1 - \cos^2\alpha\).
Since \(\cos^2\alpha = 1/4\):
\(\sin^2\alpha = 1 - 1/4 = 3/4\).
\(\sin\alpha = \pm\sqrt{3/4} = \pm \frac{\sqrt{3}}{2}\).
The angle \(\alpha\) made by a ray with an axis is usually taken to be in the range \([0, \pi]\). In this range, \(\sin\alpha \ge 0\).
Therefore, \(\sin\alpha = \frac{\sqrt{3}}{2}\).
This matches option (a).
\[ \boxed{\frac{\sqrt{3}}{2}} \]