For the particle with a \(30\degree\) angle, the velocity is:
\(v_1 = \tan(30\degree) = \frac{\sqrt{3}}{3}\)
For the particle with a \(45\degree\) angle, the velocity is:
\(v_2 = \tan(45\degree) = 1\)
The ratio of their respective velocities is:
\(\text{Ratio} = \frac{v_1}{v_2} = \frac{\frac{\sqrt{3}}{3}}{1} = \frac{\sqrt{3}}{3}\)
To express this as a ratio of whole numbers, we simplify:
\(\frac{\sqrt{3}}{3} : 1 = 1 : \sqrt{3}\)
Thus, the correct ratio of their respective velocities is \(1:\sqrt3\).
In a displacement-time graph, the slope of the line represents the velocity of the object.
The slope (velocity) is given by:
v = tan(θ), where θ is the angle the line makes with the time (x) axis.
For the two particles:
Ratio of their velocities:
v₁ : v₂ =\((\frac {1}{\sqrt 3})\) : 1 = \(1 : \sqrt3\)
The correct option is (D): \(1:\sqrt3\)
The motion of an airplane is represented by the velocity-time graph as shown below. The distance covered by the airplane in the first 30.5 seconds is km.
A sphere of radius R is cut from a larger solid sphere of radius 2R as shown in the figure. The ratio of the moment of inertia of the smaller sphere to that of the rest part of the sphere about the Y-axis is :
The current passing through the battery in the given circuit, is:
A bob of heavy mass \(m\) is suspended by a light string of length \(l\). The bob is given a horizontal velocity \(v_0\) as shown in figure. If the string gets slack at some point P making an angle \( \theta \) from the horizontal, the ratio of the speed \(v\) of the bob at point P to its initial speed \(v_0\) is :
Kinematics is a branch of physics that deals with the study of motion, without considering the forces that cause the motion. It is concerned with the position, velocity, and acceleration of objects, as well as the time it takes for them to move from one point to another.
In kinematics, the motion of an object is represented using mathematical equations and graphs. The most common quantities used in kinematics are displacement, velocity, acceleration, and time.
Displacement refers to the change in position of an object, and it is represented by the symbol Δx. Velocity is the rate at which an object's position changes over time, and it is represented by the symbol v. Acceleration is the rate at which an object's velocity changes over time, and it is represented by the symbol a.
Also Read: Kinematics Formula
By analyzing the relationships between these quantities, kinematics can be used to predict the motion of objects in different situations. For example, kinematics can be used to calculate the maximum height reached by a projectile, the distance traveled by a car during a given time, or the time it takes for a rollercoaster to complete a loop.
Kinematics is used in many areas of physics, including mechanics, astrophysics, and robotics. It is also used in engineering, where it is used to design and optimize the motion of machines and vehicles.