(a) 3D Form and Name of the Device:
The device will have a child-friendly design with rounded corners and colorful features to appeal to the target age group. It will include a touchscreen interface with large, easy-to-read buttons for children. The device will be light and portable, designed to be used both by a single child and in a group.
Name of the device: MuseoPal
The graphical interface will include a simple, intuitive layout with large icons for navigation. Children can easily access information about exhibits, take interactive quizzes, and view short educational videos. The device will be touch-activated, and the interface will include visual aids like arrows and highlighted sections to guide the children through the museum.
Scenario 1: Single Child Interaction: A child enters the museum and uses the MuseoPal to navigate exhibits. The child can select the exhibit option, read information, watch related videos, and take a quiz at the end of the tour.
Scenario 2: Group Activity: A group of children uses MuseoPal devices together. They participate in a quiz game related to the exhibits, encouraging teamwork and collaborative learning while exploring the museum.
Scenario 3: Guided Tour Enhancement: During a guided museum tour, children use MuseoPal devices to follow along with the guide. The device provides additional visuals, videos, and facts that complement the guide’s explanation, making the learning experience more engaging.
Conclusion: The MuseoPal device integrates ease of use, engaging interaction, and educational value. Each scenario demonstrates how the device meets the needs of different users while maintaining an intuitive interface and promoting learning. The design decisions were made with a focus on user experience, accessibility, and interactive learning.





