Step 1: Formula for reflection coefficient.
The reflection coefficient for normal incidence is
\[
R = \left( \frac{n_1 - n_2}{n_1 + n_2} \right)^2
\]
where \( n_1 = 1.47 \) (glass) and \( n_2 = 1.0 \) (air).
Step 2: Substituting values.
\[
R = \left( \frac{1.47 - 1.0}{1.47 + 1.0} \right)^2 = \left( \frac{0.47}{2.47} \right)^2 = 0.036
\]
Hence, reflected percentage \( = 3.6%. \)
Step 3: Conclusion.
The percentage of reflected light intensity is \(3.6%\).
Light from a point source in air falls on a spherical glass surface (refractive index, \( \mu = 1.5 \) and radius of curvature \( R = 50 \) cm). The image is formed at a distance of 200 cm from the glass surface inside the glass. The magnitude of distance of the light source from the glass surface is 1cm.

At a particular temperature T, Planck's energy density of black body radiation in terms of frequency is \(\rho_T(\nu) = 8 \times 10^{-18} \text{ J/m}^3 \text{ Hz}^{-1}\) at \(\nu = 3 \times 10^{14}\) Hz. Then Planck's energy density \(\rho_T(\lambda)\) at the corresponding wavelength (\(\lambda\)) has the value \rule{1cm}{0.15mm} \(\times 10^2 \text{ J/m}^4\). (in integer)
[Speed of light \(c = 3 \times 10^8\) m/s]
(Note: The unit for \(\rho_T(\nu)\) in the original problem was given as J/m³, which is dimensionally incorrect for a spectral density. The correct unit J/(m³·Hz) or J·s/m³ is used here for the solution.)