A texturing artist is a professional responsible for creating textures or surface details that define the appearance of 3D models. Textures simulate real-world materials such as skin, metal, or wood.
Important skills for a texturing artist include:
Proficiency in Software: Expertise in tools like Maya, Photoshop, Substance Painter, and ZBrush.
Understanding of Textures: Ability to create diffuse, bump, normal, and specular maps.
Attention to Detail: Observational skills to replicate realistic materials.
Knowledge of UV Mapping: Ability to wrap textures accurately around 3D models.